I’ve added the ability for “Mr Rivet” to anchor onto platforms now. This is a picture after he’s grabbed onto the platform and continued falling downwards. His arm will get stretched to a breaking point, and eventually he’ll let go because his arm gets tired. So the player has to act quickly and swing up to another platform or launch upwards hopefully to grab something above where he is now.
This was pretty tricky to get right actually. It’s easy to get him to latch on, especially with Unity scripting I can send messages all over the place to find anchors and have anchors do distance checks and report potential “latch” events. However it’s hard to get him to NOT latch on when you don’t want him to. For example when you’re bouncing up to the next platform if you come close to the one above your target you don’t want to latch onto it, you just want to keep flying to your intended target. So once I figured out all those cases it turned into something pretty fun. I’m sure it still needs more tuning, and we’ll have to “art” it up, right now his arm stretching looks pretty ghetto.




