The artist and I are working on figuring out the style still. I’m not going to show early stuff for that until we’ve got our first level done. Our intention is to polish one level, and then approach a band showing them our work. I’ll propose to the band that we would like to use their music in exchange for us promoting their music and providing ingame links to buy their songs on iTunes. We’ll see if that works. If it doesn’t work it will be easy to switch gears and start looking for our own custom audio.
I spent time trying to find placeholder sounds for the few sounds I’ve added to the game and the selection on the internet of free sounds is so bad it’s ridiculous heh. I’ll have to start looking for an audio designer soon I can pay for some sounds. I’ll wait until our style is completely locked down before I do that though.
Tech wise I’ve figured out the GUI system in Unity, I’ve got placeholder sounds all hooked up and I’ve done a bunch of tuning to get the game lots more fun to play. Now I’ve got to start investigating particle effects and how I do those and also figure out some more scripted platform behaviours.





Hey Rob,
It is Dani From Ayumusoft. We took your advice on free version and are awaiting apples approval.
I noticed in this post you were talking about sound for your game. Well as my day job I am a Audio Specialist for the game industry. In fact my company specializes in helping small developers with there audio needs, by giving them what most contractors can’t, a team that feels like an in house audio team. We compose music, make sound effects, and implement sound and are technical enough to read C, C++, Some OBj. We also have access to a sound programmer when the budget are right.
Ping some time I would love to figure out how I can help you with your game.
Ok Dani I’ll definitely consider that. I used to work as an audio programmer in the game industry here in Vancouver so I’ve got a lot of local contacts, one that I need to go to first. If that doesn’t work out then I’ll see whether you guys can help me out.