Otherwise I don’t come across as a dedicated iPhone developer right?
Well it is exciting, and it’s one sexy piece of hardware that I’d love to have that’s for sure. It really suits one of my game design ideas, well, as much as the iPhone did as well, but now it would be much bigger and even cooler looking so that’s exciting. I’m slightly concerned about the extra cost involved in creating multiple sets of art should I continue to develop my own games. The screen is 1024×768 which is nice, but it’s going to take a lot more art to fill up that space and that’s an area I simply can’t do on my own being a non-artsy type.
I didn’t see much for speakers on the iPad. I really hope it’s not relying on the same little tiny grills at the bottom of the frame like the iPhone. Even upsized these definitely wouldn’t put out any kind of quality I’d want to listen to on my lap goofing around in my living room, and who wants to wear headphones all the time, especially in your own living room? Not me. But for it to be all slim and lightweight I guess you have to make some cuts even to important things (to me) like audio quality.
Version 3.2 of the iPhone SDK is out with support for the device, I’ll set that up today, but I haven’t got time to dig into the accompanying programming guides just yet. I need to get well into the Android side of things I’ve been working on first, and then I can come back and figure out what to do about this iPad thing.





I think the new ipad looks great and cant wait to get one for the wife. Nice website youve got there.